A Brush with Time Research Report

Deep research on Impressionism as a business. Covers paint chemistry, art dealer economics, and the 1886 New York show that built a global brand.

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Paint chemistry, dealer economics, railway timetables, and the 1886 New York show that turned rejected Salon artists into a global brand. A scrollable, museum-quality exhibition of French Impressionism, 1863–1886.

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Create an immersive digital exhibition about French Impressionism (1863-1886). Structure it as a narrative journey covering: (1) The Spark — Salon des Refuses 1863, Manet's Le Dejeuner sur l'herbe, and the scandal that launched a movement; (2) The Chemistry Revolution — how synthetic pigments (ultramarine at 5-10% of natural cost) democratized color and enabled plein-air painting; (3) The Infrastructure — collapsible paint tubes, box easels, and railways that let painters escape Paris; (4) The Economics — art dealers (Durand-Ruel, Vollard) who bet on rejected artists, the role of American collectors, and the 1886 New York exhibition that changed everything; (5) The Technology — Muybridge's motion photography, Kodak prints, and how these influenced Degas and others; (6) The Fashion Connection — how crinoline disappearance and Worth's princess seam enabled the subjects Impressionists painted. Include rich visual storytelling, timeline navigation, and connections between art history and modern innovation. Style it as a museum-quality digital experience with elegant typography and immersive layouts.
Switch to Bauhaus

Gropius's 1919 manifesto to Moholy-Nagy's Chicago exile. Tracks how a Weimar art school, shut down by the Nazis, rewired American design education.

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Create an immersive digital exhibition about the Bauhaus movement (1919-1933). Structure it as a narrative journey covering: (1) The Manifesto — Walter Gropius's 1919 proclamation in Weimar and the school that fused art with craft; (2) The Workshop System — how metal, weaving, pottery, and typography workshops replaced traditional atelier training; (3) The Materials — tubular steel, plate glass, reinforced concrete, and the industrial supply chains that made modernist forms possible; (4) The Economics — licensing Bauhaus designs to manufacturers, the Bauhaus wallpaper that funded the school, and the tension between craft ideals and mass production; (5) The Politics — Weimar to Dessau to Berlin, Nazi pressure, and the 1933 closure that scattered the faculty worldwide; (6) The Diaspora — Moholy-Nagy in Chicago, Mies at IIT, Albers at Black Mountain, and how exile built the American design curriculum. Include rich visual storytelling, timeline navigation, and connections between design education and modern architecture. Style it as a museum-quality digital experience with elegant typography and immersive layouts.
Try jazz history

From Congo Square work songs to Harlem radio broadcasts. Covers the instruments, the economics of race records, and how 78 rpm limits forced three-minute songs.

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Create an immersive digital exhibition about the birth of American jazz (1890-1935). Structure it as a narrative journey covering: (1) The Roots — Congo Square, work songs, ragtime in Sedalia, and the mix of West African rhythm with European harmony; (2) The Instruments — how surplus Civil War brass, cheap German-made clarinets, and upright pianos in brothels shaped the sound; (3) The Infrastructure — Storyville venues, riverboat circuits, and the Great Migration that carried New Orleans music to Chicago and Harlem; (4) The Economics — race records, the Okeh 8000 series, juke joints vs. Cotton Club pricing, and how 78 rpm discs turned local players into national stars; (5) The Technology — electrical microphones (1925), radio broadcasting, and how recording limits forced three-minute song structures; (6) The Fashion Connection — zoot suits, flapper dresses, and how jazz-age style signaled rebellion and modernity. Include rich visual storytelling, timeline navigation, and connections between music history and cultural revolution. Style it as a museum-quality digital experience with elegant typography and immersive layouts.
Go to Edo Japan

Cherry-wood blocks, Prussian blue imports, prints that cost a bowl of noodles. Ukiyo-e's journey from Edo pleasure quarters to the walls of Monet's studio.

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Create an immersive digital exhibition about Japanese ukiyo-e woodblock prints (1660-1860). Structure it as a narrative journey covering: (1) The Floating World — Edo pleasure quarters, kabuki theater, and the urban culture that created a market for mass-produced art; (2) The Printing Revolution — cherry-wood blocks, nishiki-e multi-color technique, and the workshop system of publisher, artist, carver, and printer; (3) The Infrastructure — the Tokaido road, sankin-kotai processions, and how travel culture drove demand for Hiroshige's landscape series; (4) The Economics — publisher syndicates (Tsutaya Juzaburo), print pricing at the cost of a bowl of noodles, censorship stamps, and the sumptuary laws that restricted colors; (5) The Technology — Prussian blue pigment imports (bero-ai), bokashi gradient printing, and embossing techniques that pushed woodblock to its limits; (6) The Global Connection — Perry's Black Ships, Japonisme in Paris, and how ukiyo-e prints used as packing material reshaped Monet, Van Gogh, and Art Nouveau. Include rich visual storytelling, timeline navigation, and connections between artistic tradition and global cultural exchange. Style it as a museum-quality digital experience with elegant typography and immersive layouts.